Monday, August 31, 2009
Week 3 Independent Study
The result of an explosion on a vehicle can be predicted as there is only 2 static meshes created for the vehicle; normal and damaged. The same end product can be expected every time you throw a grenade to the building. This is because the game has set the vehicle to either normal or damaged, there is no inbetween.
An explosion on an architectural entity is very random. When a grenade is thrown at it, material from the building is thrown around the place. Each grenade thrown at it creates a different effect each time and therefore we cannot predict the end result of the explosion of architectural entities.
Thursday, August 20, 2009
Week 2 Independent Study
Hypothesis - As the helicopter explodes, the body of the helicopter will move up a certain distance and fall back down to the ground whilst it is engulfed in flames.
Hypothesis - The C4 placed next to the barrels will detonate which will cause the a secondary explosion. The village house will be subjected to the shocks and its metal roof sheeting will torn off while and timber will fall to its side.
Hypothesis - The C4 placed within the village houses will directly impact the structure causing the house to fall apart and its materials to defy gravity.
I have recorded a close-up video of the village house being shot at by a tank. This will allow a better perspective of what happens to the structure of the house as it crumbles and how the materials break away and are sent flying.
Hypothesis - As the grenade explodes, the tree trunk will be ripped into many individual pieces.
Hypothesis - The pick-up truck will at first be set on fire due to the grenade, but will then explode due to the flames contact with the petrol tank.
Hypothesis - The chickens will become airbourne for a second once the grenade explodes and will come back down to the ground deceased.
Wednesday, August 19, 2009
Week 2 In-Class Task
Draft Ramp 1
As this was the first time i was converting SketchUp Models into Crysis I did not know the scale the ramp had to be in SketchUp. When I eventually was able to transfer my ramp into Crysis it was obviously way too big so I had to experiment with Ramp 2.
Draft Ramp 2
Final Design Ramp
Platform
Thursday, August 6, 2009
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